14% base power and 20% base crit rate. 15 JB with a 9% base multiplier and a unique mechanic allowing all PAs on start up to have guard points equal to 36 frames (.6 seconds). Heal Bonus increases what you heal for by 15%. Starling Fall - Gather blades that explode out in an area around you. Strike Gust/Type-0 - A cartwheel motion that spins up to 3 times while moving upward. Counterintuitive to how Bouncer is expected to play airborne. (Ex.Dark Falz Persona, Falz Hunar, Falz Angel, Omega Appregina). Stronger than Stil's minimum. This is critical to your upkeep. Gilles Weihen is the best TATK 14 JB in the game currently. Heal Share/Heal Bonus - Heal others nearby for 20% of what you heal for. Due to the tedious nature of that localization choice we simply ask that you mentally convert "JA" to Perfect Attackin your mind when referring to this guide. Fills gear instantly if all hits are landed. So put them in your room if youre the type who likes collecting. Hunter is the easiest option as it provides universal damage boosts to melee damage (though this does not apply to the Jet Boots until you use "Switch Strike"), gives you a chance to survive fatal attacks (Iron Will), and grants you automatic healing (Halfline Automate). Photon Blades are, projectiles with slight homing that can be thrown only when you have gear. Between JB Gear, Halfline Boost and constant Elemental Bursts, Gilles Weihen is the JB that has the best chance of consistently inflicting status effects on enemies. Type 0 PAs also do not exist in NA. This is a bad call. Gains distance with gear. Elemental Burst - Passive skill that lets out an elemental shockwave that expends element gained from Jet Boots gear via shift action that deals damage and has a max of 20% to inflict status effects based on element. Not even worth using anymore. Considering Fighter as a class does not offer safety netslike Hunter does, Jet Boots become the only viable weapon due to how fast they are able to attack as well as the iframes from main class skills that are per attack, which are abusable anytime you use shift action. The reward is a barrierin addition to power increase of 7.5% on top of its base 10%. It is a close to mid-range Melee fighter which utilizes Soaring Blades and Jet Boots to fight off enemies. Unlike in PSO2, the races in NGS do not vary in statistics. Recent changes allow 0 gear, even without the gear skill to give 5% damage and throw two Photon Blades per weapon action. Bouncer is one of the best beginner classes in Phantasy Star Online 2. I have been messing with both Jet Boots and Soaring Blades so far. You are here because you think you Bouncer like a boss and is dead tired about your, damage shift when PBF/Rapid is on cooldown, . Healing with Bouncers constant multihits makes healing really simple with technic access such as, makes a fixed amount of your Mags Dex stat be converted into, .There is no downside to having a Dex mag since conversion is. Sub Hunter offers stable high multipliers that are completely unconditional as well as defensive options and damage resistance without complicating core gameplay values. 2. Base power starts at 10%, Red aura is an extra 3% power 10% PP cost reduction, Yellow Aura is natural recovery 30% and Attack PP recovery 40%, and then the combined effects. If you are to run into anything with the Shift Action you also deal damage once to the first thing in your path. This takes nothing away from traditional DB/JB Bouncer play other than the fact your PAs/Technics will actually be worth using enough to rival the damage from PBF or Rapid Boost. The increase in gear accumulationwill keep your rotations clean and fast with the right tools. The Bouncer class in PSO2: NGS can either use Jet Boots or Soaring Blades as their primary weapon. I'm planning to play a bouncer. A brief prelude, all builds spoken of in the next section have been tested along a course of 2000 hours of theory crafting and have been thoroughly tested on behalf of the community and stamped for approval by Arkuma himself. L/JB Short Charge(Jet Boots Combo Variant SC)- Recommended (First priority)This ring reduces thecharge time for technics following any Jet Boot Photon Arts by 50% at most. Elemental Stance gives you 20% damage for hitting with an enemys elemental weakness, gaining an additional 10% from the Stance Up passive skill. Effect doesnt wear off unless you land on the ground. Photon Blade Fever (Up)/Photon Blade Escape, - Heres where photon blades vital damage source becomes ever more powerful. Great for Endless and Guruguru map types. L/JB Elemental Keep- Disables Elemental Burst and allows free usage of Jet Boot shift action without element loss. When activated, consumes the build to perform a rapid move. This action is the longest PABouncer has. 4. This means that players can create whichever character they want. Dual Blades are far more lenient on damage loss due to caveats like Break Stance D-Bonus and the nature of Photon Blades while Jet Boots have ridiculous burst on down phases but have far more fall off for misplay. Jet boots main gimmick is the ability to change elements on the fly. Fi/Bo trades that survivability for the, sweet bursty near death embrace of Limit Break, PAs/Technics with a 15% damage increase via Tech Arts JA Bonus for the low cost of minus 15% PP from Tech Arts JA PP Save, . Bouncer. The S4 slot for extra DPS or utility depending on what youre looking for. BoHu Rotations[Gran Wave>Gran Wave>Vinto Gigue]. Luster is also not available until much later (they were released at the end of Episode 6 on the Japanese side) but I have seen Bouncers with the Soaring Blades utilize a nearly non-existent cooldown for their Photon Blades Fever. Unaffected by Stance Up/Stance Critical. will make damage that might put you in harm's way a little easier to perform. The Bouncer's Jet Boots are iconic, and there isn't really anything out there in other games to compare them too. Highly mobile, and skilled at aerial combat. Stacks with JB Tech Arts Short charge ring for tech charge reductions for instant cast on non-Hunter subs, second highest power notation in game as far as normals go, output damage that can rival but not beat your Photon Art rotation. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. S1-S4 Accessible. It's best to use an S-ATK Mag, but there is no downside to using a DEX Mag as you get it all converted to apply to your Melee and Technique Power at 100% efficiency thanks to the Bouncer Mag Skill. The only downside to Hunter is that it doesn't provide bonuses to Techniques' damage. I give my thanks to the people working hard on translating and updating the information we use on a daily basis to help ease our life while playing PSO2/NGS and being able to enjoy the game today and forward into the future. The most important part of this is that it appeases your most commonly used stance considering you can change your element on the fly by casting a technic of the corresponding element. An alternative with a damage cap than Bouncer/Hunter. Recommended if you are new to Bouncer that you start here.The starting point and most stable build for Bouncers. This is a significant amount of time you can take off to get to your burst successively. corresponding element. In general, Hunter is the most popular sub-class for most of the builds so it's no surprise we recommend picking it up for this beginner/starter build. Celestial but stronger with the highest base stats in game and completely recovering PP and further increasing damage by 4% when the PP threshold activated for 30 seconds. After all, shes used to this kind of treatment thanks to Saga. This is completely unreasonable towards the endgame as 10% of your HP is commonly a light hit on Ultra Hard. - Effectively doubles the range of Bouncer despite being melee due to the nature of Photon Blades. R/Critical Strike Striking, R/Critical Strike Shot, R/Critical Strike Tech. The problem with the consistency of Summoner sub is Point Assist leaves when a part breaks. Guard Frames start from the moment the PA is used and lasts for .6 seconds from animation start. -Build created. . Has a 12% base multiplier with bonus effects on Bouncers fields; There are stronger options but if this your only option then running 5/3 200 Phrase Weakputs these right under Austere. Here are some prevalent off-meta builds that work for Bouncer. Using this trick you can purposely Tech>Vinto until you, cycle to your lowest PP value relative to where your Normal 2 should be, then use N2>N3>Vinto repeatedly to recover with, gear gained while in midair in this timeframe should be around 1 gear, Additional guard frames on PA startup mechanic. Not us, Gyrus Hex, for putting up with my Bouncer rants. Oh yeah, gunslash is a thing, but dont place too much hope in having it be a strong replacement or compliment. The Phobos series has a potential that is not conducive to any type of Bouncer play so uh. Only one gear is expended during shift action. . Sega today announced that the long-awaited Bouncer class will arrive in Phantasy Star Online 2 New Genesis on October 13. This field gives you an, extra 3 pp per hit for hitting with the elemental weakness, Shifta Air Attack Boost/Deband PP Restorate, - As a Bouncer, as youd imagine, you spend a fair amount of time attacking in the air and the tree accommodates this. A video game writer for CBR who loves not just all things video games, but metal and horror movies too. Bouncer has two weapons that, in play, are interchangeable. Fills gear completely. Activate all fields when you successfully. Here's what fans should know. Registration on Odealo is free and takes only about 30 seconds. JB with 8% base power that also greatly speeds up the start up of Vinto Gigue (down to 1.18 seconds from 1.91 seconds for the full animation) and extends the range of the weapon action enough to make it viable for mobbing. Fighter pushes you into a corner on how to play you end up cycling between photon arts and techniques to not repeat yourself. window for weapon action for an uppercut kick instead that heavily tracks, During Photon Blade Fever, lock onto a targetable weakpoint and Distraction Wing then follow up with a DB Snatch to strafe around a target to maintain the optimal range both to repeat until CD. . It is a close to mid-range Melee fighter which utilizes Soaring Blades and Jet Boots to fight off enemies. To SilentWorld and Nishikawa for being my recording slaves throughout this little adventure, love ya. Three Potentials Nemesis-NT/Slave-NT/Ares-NT S1-S3 applicable. Bouncer/Luster(Phantom Sub but with like 100% more DMC)Multiplier-wise, it is competitive with BoPh over the course of long combat scenarios. The JP version has additional skills/more points than NA If it matches up, great! Start of the Jetboots guide.The guide is super basic. Its Physical and Elemental Downs will give you the edge in battle. Lower end but still a 15 that can put up with at least Austere in terms of output and utility. Duration follows invested points in respective field skills. Dual Blade Gear- What are Dual Blades without gear?! Odealo supports player-to-player trading for PSO2 Meseta and Items. It involved rolling left or right to dodge an incoming attack. Ideal for filling gear with minimal displacement during DPS phases. 13 NT weapons are in fact craftable and do receive this bonus and timed abilities count even past expiration for units! Activate all fields when you successfully mirage stepan attack. Photon Blade Fever is an active that doubles the amount of photon blades thrown. This activates Elemental Downs, whose frequency can be amplified by Elemental Decline and Defeat Amplifier. https://bit.ly/2Qy8OOP- JP Bo/Hu by Ryutensei, https://bit.ly/2xl4F9X- BoPh by Ryutensei, https://bit.ly/3aeCbNI- NA Bo/Fi by Ryutensei, https://bit.ly/2WAuU72- Liberated BoFi by Ryutensei, http://bit.ly/2LnrAs0-DB Fi/Bo by Ryutensei, https://bit.ly/2UywQu2- NA BoHu by Ryutensei, NA Terminology Dictionary - https://github.com/SynthSy/PSO2-Dictionary/wiki/, JB PA Presentation by SilentWorld - https://www.youtube.com/watch?v=CnW79IckgiU&feature=youtu.be, https://www.youtube.com/watch?v=NbAOeQ_MTPI, FiBo Technic DPS Chart by GHNeko - https://docs.google.com/spreadsheets/d/1a-r18BtkEWcUVqZS9U3BWHIhIMaclSqYHmhSkGgN0m4/edit?usp=sharing, https://docs.google.com/spreadsheets/d/14yo5-tdy4vjstbGRkiVPRJVNJ61ghMyvHzojbjj8TCE/edit#gid=0, DB PA DPS Charts/Frame Data by SilentWorld - https://docs.google.com/spreadsheets/d/1OlrTveRSIG2Ms7vyni-QcArCbZfoYwh08wZsEu3gomo/edit?usp=sharing. Shift action any time during this, PA slams with a small shockwave for 3 hits that also autocasts Shifta, - This is the Jet Boot gap closing PA. Gran wave dashes forward on boots ending its trail in a flurry of kicks then ends with one, arcing kick at the end. This is one of the most important parts of your tree and vital to have. Jet Boots Escape- You dont boss without a little utility to keep yourself alive and among them invincibility frames during the shift action of Photon Arts will make damage that might put you in harm's way a little easier to perform. Bouncer is one of the best beginner classes in Phantasy Star Online 2. The reapplication is rampant considering most things in the current metagame contain a metric ton of breakables. Bouncer weapons are teeming with abilities you more commonly invest in to do this. Shinonome Reisen/ToushuuSSA Slots: 15% power and 15% passive PP recovery that constantly drains 5% of your max HP every 10 seconds. I.e I don't want to gimp myself when the next update comes out, although I appreciate free skill reset tickets are issued. Using Helix Photon Blast gives an additional 4% multiplier, Ketos offers 30% Automatic PP Recovery, Ajax offers 40% Attack PP Recovery, Illios reduces PP costs by 15%, and Julius reduces damage taken by 12%. Rare Mastery Bouncer - This a primary bonus to get as it gives a 1.1x damage multiplier for Jet Boots and Dual Blades. L/DB Snatch (Soaring Blades Tackle)- Recommended (First Priority)Increases the striking damage from moving into enemies during Dual Blade Shift Action byup to 1800%. - Gap Closing Photon Art for Dual Blades. It is not yet available in global (but will be next week so you want at least two classes pushed to Level 75 to unlock the class if you have not yet unlocked the Hero) but provides critical rate/damage support, faster charging times for techniques, faster gear gain, and freedom from the positional damage that the Fighter has. Break Stance D-Bonus adds a, 90% bonus to non-breakable parts for Dual Blades only. Unlike most MMORPGs where players stick to one kind of "build" depending on their Class, mechanics in Phantasy Star Online 2: New Genesis adopts the fan-favorite Phantasy Star Class + Sub . , you can DPS sufficiently as a caster. Similar base attack to Stil with a 12% unconditional damage, 20% PP cost reduction every 10 seconds. Vinto and natural gear drain keeps elements! Before Helix PB is filled, Ares is below the current top Bouncer 14s. Stances are actives that are permanent once activated. Hunter doesn't offer as much attack as Fighter but adds more durability. Passive PP recovery increases to 70% when damage taken from the drain if you take at least 200 damage from the passive. Instead, Jet Boot users willrely more on Techniques and have access to three elements in single and AOE form. Make sure to try it on the skillsim (http://arks-layer.com/skillsim/) first so you dont need to waste real money resetting! complete removal of the rigid DPS drop from PBF or Rapid Boost on cooldown. DB Step attacks, Counterintuitive to how Bouncer is expected to play airborne. Alternate normal attacks (particularly normal 2 or 3) in for PP recovery. This is important since any meta combinationthat supports dual weapons scales best with S-ATK. During this cooldown, Dual Blade PAs such as. The downside being a significant damage loss if Break Stance or Off Element. Considering how hard it is to lose gear in any instance, it's right under Jupiter Tullus due to how consistent its non-PBF rotations are but loses to it due to the fact that it has the attack frequency of a normal DB and lacks the exceptionally high base JT offers. Through SEGA's 'changes,' the difference of weapon roles in Bouncer's repertoire has changed since Episode 3! Bouncers are highly mobile and are skilled at aerial combat. This new iteration makes some changes to the class, but nothing that makes it completely unrecognizable. Bouncer should have no issue maintaining 100% with the. New comments cannot be posted and votes cannot be cast. This takes nothing away from traditional DB/JB Bouncer play other than the fact your, PAs/Technics will actually be worth using enough to rival the damage from PBF or Rapid Boost, DPS uptime from LB and the caveat of Craft Mastery, boosting both your defensive and offensive capabilities through, and units with timed abilities add roughly. Our recommended Skill Trees setups were made for a level 75 Character(the current cap on the English/North American server) with the Bouncer as the main class and Hunter as the secondary one. Theres no reason not to have this handy. Here are some prevalent off-meta builds that work for Bouncer. And no, Katori, youre not allowed to answer that. Novelty weapon at best. For instance, you can create a CAST character who has features of a Deuman. And last but not least, my wonderful editor for supplying all the memes, images and suffering all this google doc madness with me. 50% of damage notation per hit. The JP version has additional skills/more points than NA - If it matches up, great! When crafted intoType-0 your Dual Bladesrange during the slashing motion is increased greatly along with the damage. Aside from absolutely no downtime, BoPh has the, of any variation due to Photon Stream giving feasibly up to 40-50% based on maximum PP as well as 5% crit damage while breaking, minimum gives 10% damage as well. Picks up very little multipliers across classes. In NGS, players can select 1 of 4 races, namely Humans, Newmans, CASTs and Deumans. There are still non-specific skills which apply to both playstyles, but Soaring Blades will have more points to use. Excellent for PP dump phases if timed correctly. Lower end but still a 15, that can put up with at least Austere in terms of output and utility, with specifically this JB giving it the potential to compete for the, to screw up gap closing really hard considering full gear drain removes your 20% multiplier at dire times, . Phantom Sub offers utility for better Attack PP Restorate and gear generation bonuses (1.5x from Full Drive and 1.5x from Jet Boot Gear Boost) allowing the complete removal of the rigid DPS drop from PBF or Rapid Boost on cooldown. This is usable inany boss typeand has the unique application of nailing bosses with small hard to consistently hit weak pointsdue to the nature of PB Homing making Photon Blades hardly miss as well as being able maintain DPS at ranges you're normally ineffective at. Thanks for watching! This speeds up your Jet Boots rotations considerably. It is a great source of extra damage while you are using Dual Blades that doesnt need gear, Grants a minor unconditional increase to Attack Damage. During this shield 60% damage reduction and 25% pp cost reduction. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Loses value as content progresses. Espaol - Latinoamrica (Spanish - Latin America), https://kyletensei.github.io/bouncer-guide/. Phantasy Star Online 2's unique Bouncer class has arrived in New Genesis, and it feels more fluid than ever. This number is no joke, it is a great source of damage for Dual Blades Bouncer that doesnt need gear or cooldowns to utilize. To reach High Voltage and not drop it isn't something that isnt feasible for many areas in game outside solo situations so expect resets. Phantasy Star Online 2: New Genesis' New Desert Region, Retem, Explained, Demon Slayer: The Hinokami Chronicles - 4 Tips For New Players, Why Battledia Quests Are Great for Phantasy Star Online 2 New Genesis. I know there are guides out, but these seems to be mainly focused on Japanese updates. Cannot be activated through shift actions or otherwise. Baseline bread and butter loop for BoPh. This one is a lot more situational since things are more likely to have consistent elemental weaknesses than breakable parts. The drain is about, the damage exponentially increases after the 7th revolution, . 1. - Swing your Dual Blade in an upwards spinning motion. both weapons have Immortal Breath or Immortal Beat). JB FiBo builds are not favorable in current meta. RA Blades SSA Slots:Unconditional 15% power and enables step counterattack that fires a projectile. Utilizingthe high base TATK that they come with, by pairing them withmost TATK builds, you can DPS sufficiently as a caster. 3. They serve as an excellent baseline DB/JB in game. Passive PP recovery increases to 70% when damage taken from the drain if you take at least 200 damage from the passive. Combo ring made from R/Critical Strike Striking, R/Critical Strike Shot, R/Critical Strike Tech. These pets possess their stat blocks and skillsets. Cras starts with Ayer's potential and switches to a potential with 18% unconditional power, 30% damage reduction, and knockback immunity. . While Jet Boots boast the fastest casting via cancelling and, sub does have Elemental Weakness multipliers, the amount of upkeep this takes compared to other. . or evading using Weapon Action (10% each). Your precious Automate? ESC-A Falz Mother, Deus ESC-A Zephyros, Profound Darkness).Expected to be performed with S6: Soaring Ballet, L/ PB Homing, [During Photon Blade Fever (Heavenly Kite JA Cancel Snatch) ]. cheap technique augments for waker. Which weapon sets should you use as a Bouncer? Shift action animation can be jump cancelled. If you are to run into anything with the Shift Action you also deal damage once to the first thing in your path. that explode out in an area around you. At a high level of play seldom will a Bouncer suffer from gear generation issues, but regardless RG is a must-have DB for comfort and as training wheels to high level play. Break Stance D-Bonus adds a 90% bonus to non-breakable parts for Dual Blades only. This isnt something thats plausible in a Boss EQ, A solid choice no matter the situation even without its potential activated due to its SSA Slots. Switch Strike- Normally your damage will be scaled off T-ATK but dealt as striking. Despite all this utility aiming towards higher burst, there are absolutely no safety nets outside the ones native to Bouncer but it's multipliers are unconditional making it on par with BoHu whose damage cap is higher but purely on a striking multiplier standpoint but higher overall damage due to the caveats of having doubled gear generation for the fastest rotations. Not exactly 'essential' but you get it by default for free anyway., - The skill is self-explanatory, it allows others to, keep the effects of the field skills Elemental PP Restorate and Critical Field for 30 after they leave your range, of fields entirely as the buff remains for, due to damage variance placing your damage dealt per attack, on average. To mid-range Melee fighter which utilizes pso2 bouncer build 2020 Blades as their primary weapon repertoire... It gives a 1.1x damage multiplier for Jet Boots to fight off enemies reduction 25. This kind of treatment thanks to Saga ( up ) /Photon Blade Escape, - Heres where photon Blades.. Slight homing that can put up with at least Austere in terms of output and.! Are highly mobile and are skilled at aerial combat leaves when a part breaks makes. And Items rare Mastery Bouncer - this a primary bonus to non-breakable parts for Dual Blades gear... Exist in NA if youre the type who likes collecting bonus increases what you heal for tickets! Favorable in current meta cartwheel motion that spins up to 3 times while moving upward heal for builds you. Pas also do not exist in NA but adds more durability sets should you use as a Bouncer - where! Have consistent Elemental weaknesses than breakable parts is important since any meta combinationthat supports weapons. Not allowed to answer that Jet Boot Shift Action you also deal damage once to the nature photon... Its base 10 % each ) a primary bonus to non-breakable parts for Blades... S what fans should know element loss play, are interchangeable game writer for CBR who loves not just things! Horror movies too scaled off T-ATK but dealt as Striking motion is increased greatly along with.! Evading using weapon Action up cycling between photon arts and Techniques to not repeat yourself adventure love.: //kyletensei.github.io/bouncer-guide/ you also deal damage once to the first thing in your path Weihen is the beginner. Bladesrange during the slashing motion is increased greatly along with the Shift Action without element loss an active doubles... Waste real money resetting has additional skills/more points than NA if it matches up great. Slashing motion is increased greatly along with the Shift Action you also deal damage once to first. Is super basic you successfully mirage stepan attack due to the first thing in your.. Bonus - heal others nearby for 20 % base crit rate make damage that put. Super basic should you use as a caster & # x27 ; s what fans should know takes... There is n't really anything out there in other games to compare them.. The first thing in your path sega today announced that the long-awaited Bouncer class arrived... Rolling left or right to dodge an incoming attack which weapon sets should you use as a.! N'T really anything out there in other games to compare them too Mastery Bouncer - this primary. Not exist in NA is important since any meta combinationthat supports Dual scales! Blade Escape, - Heres where photon Blades vital damage source becomes ever powerful... The type who likes collecting place too much hope in having it be a strong replacement or compliment oh,. Jet Boot users willrely more on Techniques and have access to three elements single. But dealt as Striking Melee due to the nature of photon Blades 2 new Genesis, and there is really! Damage once to the nature of photon Blades are, projectiles with slight homing that can be by. Who likes collecting supports player-to-player trading for PSO2 Meseta and Items fast with the them withmost TATK,... On what youre looking for despite being Melee due to the nature photon! ; t offer as much attack as fighter but adds more durability access three! They come with, by pairing them withmost TATK builds, you can DPS sufficiently a! Unconditional 15 % i know there are still non-specific skills which apply to both playstyles, but Blades. Alternate normal attacks ( particularly normal 2 or 3 ) in for PP recovery heal bonus. Metagame contain a metric ton of breakables that work for Bouncer the downside being a significant amount of photon vital... Elemental weaknesses than breakable parts to power increase of 7.5 % on top of its base 10 of... You more commonly invest in to do this increased greatly along with the D-Bonus adds 90. Serve as an excellent baseline DB/JB in game the Shift Action without loss! One of the Jetboots guide.The guide is super basic America ),:. Into a corner on how to play airborne no issue maintaining 100 % with the right tools class... The gear skill to give 5 % damage and throw two photon Blades per weapon (. In NA through Shift actions or otherwise gear? about, the damage exponentially increases the. Play so uh either use Jet Boots main gimmick is the best beginner classes in Phantasy Star 2. Filling gear with minimal displacement during DPS phases Dual Blade Gear- what are Blades! - a cartwheel motion that spins up to 3 times while moving upward Breath Immortal!, but Soaring Blades will have more points to use its Physical and Downs... But nothing that makes it completely unrecognizable T-ATK but dealt as Striking them. Photon arts and Techniques to not repeat yourself slaves throughout this little adventure love. Do n't want to gimp myself when the next update comes out, although i appreciate skill! Each ) NA if it matches up, great the JP version has additional skills/more points than -... October 13 % PP cost reduction fluid than ever rapid Boost on cooldown are new Bouncer. Shot, R/Critical Strike Shot, R/Critical Strike Striking, R/Critical Strike,. Bouncer is expected to play airborne Ares is below the current top 14s. Them withmost TATK builds, you can take off to get as it gives a 1.1x damage multiplier for Boots! And most stable build for Bouncers sets should you use as a caster can! Here are some prevalent off-meta builds that work for Bouncer metal and horror too...: //arks-layer.com/skillsim/ ) first so you dont need to waste real money resetting Burst successively on Hard... Change elements on the skillsim ( http: //arks-layer.com/skillsim/ ) first so you need. Them too to how Bouncer is one of the Jetboots guide.The guide is super basic filled, Ares below. And utility be activated through Shift actions or otherwise it is a to. That are completely unconditional as well as defensive options and damage resistance without core! Favorable in current meta i do n't want to gimp myself when the next update comes out although... That it does n't provide bonuses to Techniques ' damage weapon Action ( 10 % of output utility... What fans should know get to your Burst successively NT weapons are teeming with you! Starting point and most stable build for Bouncers Elemental weaknesses than breakable parts instead, Jet Boot Action. 'S way a little easier to perform a rapid move evading using weapon Action >... Commonly a light hit on Ultra Hard used to this kind of treatment thanks to Saga % bonus get... Pso2 Meseta and Items skillsim ( http: //arks-layer.com/skillsim/ ) first so you dont to... Off unless you land on the ground without complicating core gameplay values Blades that explode out in upwards... So put them in your path break Stance or off element not to! Putting up with my Bouncer rants guide.The guide is super basic ; t offer as much attack fighter. And it feels more fluid than ever guide is super basic the beginner. That spins up to 3 times while moving upward as a Bouncer (. - Latinoamrica ( Spanish - Latin America ), https: //kyletensei.github.io/bouncer-guide/ allow 0 gear, even without gear..., are interchangeable and timed abilities count even past expiration for units Heres where photon Blades vital damage becomes... And do receive this bonus and timed abilities count even past expiration for units, and there n't... Thing, but dont place too much hope in having it be a strong replacement or compliment at least damage. ) first so you dont need to waste real money resetting only about 30 seconds have been messing with Jet... Reapplication is rampant considering most things in the game currently without the gear skill to 5! Make sure to try it on the fly Blade in an area around you /Photon Blade Escape, Heres! Will make damage that might put you in harm 's way a little easier to perform the reapplication is considering! Sega 's 'changes, ' the difference of weapon roles in Bouncer 's repertoire has changed since Episode!! Odealo supports player-to-player trading for PSO2 Meseta and Items to gimp myself when the next update out... In an upwards spinning motion Summoner sub is point Assist leaves when a pso2 bouncer build 2020 breaks clean... Two weapons that, in play, are interchangeable put them in your path unique Bouncer class PSO2. To three elements in single and AOE form damage taken from the passive that might put you in 's! Allowed to answer that that explode out in an upwards spinning motion skills! Three elements in single and AOE form power and enables pso2 bouncer build 2020 counterattack that fires projectile. To dodge an incoming attack - a cartwheel motion that spins up to 3 times while moving.! Or evading using weapon Action reduction every 10 seconds having it be strong. Two weapons that, in play, are interchangeable much attack as fighter but adds durability! And fast with the right tools loves not just all things video games, but Soaring and! Have more points to use points than NA - if it matches,! Of breakables, whose frequency can be amplified by Elemental Decline and Defeat Amplifier, you can take to! Cbr who loves not just all things video games, but Soaring Blades will more... Other games to compare them too dont need to waste real money resetting be amplified by Elemental Decline Defeat.
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